Upcoming Product Release from Yu-Gi-Oh! TCG- Rise of the Duelist

Rise of the Duelist is set to dispel the dog days of Summer on August 7th, 2020! 

Yugi’s Gaia the Dragon Champion strategy has been remastered for the modern age! Classic cards like Gaia the Fierce KnightCatapult Turtle, and more take on new forms in service of a new form of Gaia the Dragon Champion that stacks an extra 2600 ATK on to itself every time it wins a battle and can expend exactly that much ATK to destroy any card on the field without a fight!

New Noble Knights rise from the pages of history! The “Infernoble Knights” are a fast Synchro Summoning strategy that burns through their Equip Spells for immediate benefits, then brings them back to the field and dares the opponent to destroy the monster they’re equipped to. “Infernoble Knight” monsters are also “Noble Knight” monsters, so you can use existing cards like Heritage of the Chalice to make your Deck even stronger! Don’t forget Infernoble Knight – Renaud and Infernoble Knight – Roland from Toon Chaos – you’ll need them if you want to maximize your firepower.

Many powerful Spell and Trap Cards! Unleash a new “Forbidden” Quick-Play Spell that can negate the effects of and halve the ATK of an entire field’s worth of monsters or a Normal Spell that lets you retaliate against your opponent’s disruptive monster effects by choosing from the effects of Pot of GreedChange of Heart, or The Forceful Sentry.

On top of all that, you can even find:

  • A powerful new “Chaos” Synchro Monster
  • A brand-new anti-Extra Deck Spellcaster theme
  • New cards for the “Rikka” and “Adamancipator” themes from Secret Slayers
  • New cards for the “Mathmech” and “Dragonmaid” themes from Mystic Fighters
  • 20 previously unavailable cards from overseas promotions, pack-ins, and more!

The Rise of the Duelist booster set contains 100 new cards:

50 Commons
26 Super Rares
14 Ultra Rares
10 Secret Rares

Final Fantasy VII Remake Review: The Remake I Was Not Expecting

There is something about Final Fantasy VII that has touched the hearts of the majority of the previous and current generation of gaming over twenty years ago, and now. It is considered one of the best video games of all time as FFVII brought JRPG’s to the mainstream level that we have never seen before. For years, many fans demanded a remake after the E3 2005 tech demo was shown to the world on what the visuals of that game would look like in a modern setting.

With the release of Advent Children, Chrisis Core, and the Dissidia series, the demand grew more. In 2015, We got the first trailer and the announcement that Final Fantasy VII Remake was in development. Five years later, we can now say that we have this game in our hands again. What do I think of the remake, I will tell you right now as I review Final Fantasy VII Remake.

The casting choices for the character’s voices are very good. I even had to listen to old clips of Steve Burton, Rachael Leigh Cook, and George Lewbin from previous entries to see if I notice a difference between them and the new voice actors, and there were minor differences. If you were to tell me that FF7R’s voice cast have never changed upon playing this as my first Final Fantasy video game, I would have noticed. I also liked that many of the minor characters such as Wedges and Biggs had their stories fleshed out more as they feel like they mattered to the overall plot. But a slight knock on this is that many of the conversations with many of the NCP’s and minor characters arepointless as they do nothing but introduce them for them to be forgotten about when you move on to the next quest since they will not serve any relevance to the main plot. You would think that they fleshed out the minor characters out for a good reason. But logically, it made zero sense.

There were times that I laughed more than I did when I played the original game because there are pivital scenes that translated well from the original game, to the remake, but also added more depth to those scenes and made them feel much more alive. The biggest example, is the Honey Bee Inn sequence as Cloud had to be a cross dresser for a while. There is also a dance minigame at that Inn too. The cutscenes were done really well, and it felt like at times that I was watching Advent Children as I was playing the game. The cinematogrophy really blew me away from the start to the finish visually.

The music did match the visual style of what we seen on screen, but I felt that the music is very over-orchestrated and I wish that we have an option to switch between the original music, and the current music. “Fight On!” is unrecognizable unless you are watching somebody else play. “Hurry Up” was totally removed from a part of the game. And they are throwing in too much of Sephiroth’s themes into the new arrangements, and in general it is a lot of noise with little substance.

When it was stated that the battle system would be revamped, they were not kidding. Even though there is a “Classic Mode” setting available, I would not recommend using it since this game’s combat relies on you to have full control of the character. The ground combat fixed all of the problems that Final Fantasy XV and Kingdom Hearts 3 had, but there are some limitations. Not having to change your party’s A.I while you are controling your character is frusturating, but I had to get used to it.

When the air combat happens, the cameras are all over the place like it is a WWE Raw production especially when there are too many enemies on the screen. The boss battles is when the controls and camera angles are much more scaled and controled. Remember the sphere grid system from Final Fantasy X? Well, FF7R takes a slight inspiration from that system to level your characters and their weapons. The leveling grind is not as punishing as FFXV and that is a relief. Also, bonus points for the seamless loading times. I still have my original Playstation 4, and I experienced not one slowdown at all.

Knowing that this is going to be an episodic series of games, I was curious on how Midgar, which is the first area that can be completed in five hours in the oirginal game, was going to be handled. That five hours turned into 45 hours for me as there were more sidequests than I remembered counting the time on this remake. I see why they did this, but I felt that it was not needed as backtracking in this game is very incidential and time wasting. I even questioned myself why is the reunion being mentioned this early in the game? And also, why did Sephiroth appear within the first ten minutes of the game? Sephiroth was mysterious and he appeared when it mattered to flesh out who he is as he kept you guessing what his motive is during the first half of the game. Not in the first ten minutes.

Cloud and Tifa’s interractions were the best of the game in my eyes, but I cannot say the same for everyone else as the writing for each of the characters were all over the place and inconsistant at times. Don’t get me wrong, I love seeing the non-major characters have a personality on this game that you can clearly tell instead of reading text, but the excution was very choppy. Speaking of the story, there are a lot of changes that I did not like. The time travel plot just completly ruined the canon as this remake feels like it has to tie in the other related media of the Final Fantasy VII franchise.

Those big changes also appear at the end of the game and I have a feeling that these changes will be very devisive among the community to the level of Star Wars: A New Hope Special Edition. This is not what I had in mind when I wanted the remake as it really forces the player to accept this new direction of the game without being mindful to how and why veteran players appreciated the story and timeline.

Overally, I enjoyed most of Final Fantasy VII Remake. The art, visual graphics, and all of the characters feeling larger than life more than ever. But I cannot ignore the flaws that came with it. The most recent remakes on other video games had minor changes that made the experience better. But Final Fantasy VII Remake, changed to make the overall experience apalling to veteran players including myself. Final Fantasy V, VI, VIII, and XII are my personal favorites and this is not a review for me to favor one game over the other, but I perfer the original game over the remake. I was more frustarated, than satisfied with this experience. The fact that we also do not know when part two of Final Fantasy VII Remake will be released has more questions in my head than I can answer. But to put it simply, This just doesn’t even feel that much like a JRPG. It feels like a AAA western cinematic action game that’s loosely based on the original game. If other people like that about it, then so be it. But for me, this just isn’t what I really wanted from a remake at all.

Follow me on Instagram and Twitter @julianexcalibur for more content. Contact me at julian@alternativemindz.com

Mortal Kombat Legends: Scorpion’s Revenge coming 4/12 (Digital) & 4/28 (4K/Blu/DVD)

COMING APRIL 12, 2020 TO DIGITAL;

ARRIVING APRIL 28, 2020 ON

4K ULTRA HD™ BLU-RAY COMBO PACK,

BLU-RAY™ COMBO PACK, & DVD

BURBANK, CA (January 30, 2020) – One of the most popular videogame franchises in history comes to animated life in Mortal Kombat Legends: Scorpion’s Revenge, an all-new, feature-length film produced by Warner Bros. Animation in coordination with NeatherRealm Studios and Warner Bros. Interactive Entertainment. The film arrives from Warner Bros. Home Entertainment on Digital starting April 12, 2020, and on 4K Ultra HD Combo Pack, Blu-rayCombo Pack and DVD on April 28, 2020. 

Mortal Kombat Legends: Scorpion’s Revengewill be available on 4K Ultra HD Combo Pack (USA $39.99 SRP; Canada $44.98 SRP), Blu-ray Combo Pack (USA $24.98 SRP; Canada $29.98 SRP), and DVD (USA $19.98 SRP: Canada $24.98 SRP) as well as on Digital. The 4K Ultra HD Combo Pack features an Ultra HD Blu-ray disc in 4K with HDR, a Blu-ray disc featuring the film in hi-definition, and a digital version of the movie. The Blu-ray Combo Pack features a Blu-ray disc with the film in hi-definition, a DVD with the film in standard definition, and a digital version of the movie. 

Based on the worldwide hit game created by Ed Boon & John Tobias, Mortal Kombat Legends: Scorpion’s Revengespotlights the once-in-a-generation tournament between the champions of Outworld and Earthrealm – a competition that will ultimately determine the fate of Earth and all its citizens. Lord Raiden, protector of Earthrealm, must gather the greatest fighters of his realm to defend it from the evil Shang Tsung in the battle to end all battles – Mortal Kombat!

Joel McHale (Community, The CW’s upcoming Stargirl) and Jennifer Carpenter (Dexter, Batman: Gotham by Gaslight) lead a stellar cast as the voices of Hollywood star-turned-fighter Johnny Cage and all-business warrior Sonya Blade, respectively. The voice cast also includes Jordan Rodrigues (Lady Bird, The Fosters) as Liu Kang, Patrick Seitz (Mortal Kombat X, Agrretsuko, Naruto: Shippuden) as Scorpion & Hanzo Hasashi, Steve Blum (Cowboy Bebop, Star Wars Rebels) as Sub-Zero, Artt Butler (Her, Star Wars: The Clone Wars) as Shang Tsung, Darin De Paul (Overwatch, Fortnite) as Quan Chi, Robin Atkin Downes (The Strain, Batman: The Killing Joke) as Kano, David B. Mitchell (Mortal Kombat 11World of Warcraftfranchise) as Raiden, Ike Amadi (Mass Effect 3, Mortal Kombat 11) as Jax Briggs, Kevin Michael Richardson (Family Guy, The Simpsons) as Goro, Grey Griffin (The Loud House, Young Justice, Scooby-Doofranchise) as Kitana & Satoshi Hasashi, and Fred Tatasciore (Robot Chicken, Family Guy) as Demon Torturer.

Mortal Kombat Legends: Scorpion’s Revengeis directed by Ethan Spaulding (Batman: Assault on Arkham, Justice League: Throne of Atlantis) from a script by Jeremy Adams(Supernatural, Teen Titans Go! Vs. Teen Titans) based on the videogame created by Ed Boon and John Tobias. Rick Morales (Batman: Return of the Caped Crusaders, Batman vs. Two-Face) is Producer, and Jim Krieg (Batman: Gotham by Gaslight) is co-producer. Executive Producer is Sam Register. Ed Boon (NetherRealm Studios) is Creative Consultant.

Mortal Kombat Legends: Scorpion’s Revenge is a riveting, no-holds-barred action-fest that delivers all the authentic combat, drama and humor fans expect coupled with edgy animation and an outstanding voice cast,” said Mary Ellen Thomas, Warner Bros. Home Entertainment Senior Vice President, Originals, Animation and Family Marketing. “This film is unlike anything Warner Bros. has produced before, and fans should be prepared for the thrill ride of their lives.”

Mortal Kombat Legends: Scorpion’s RevengeSpecial Features

4K Ultra HD Blu-ray Combo Pack, Blu-ray Combo Pack and Digital

  • The artists reveal the design challenges of animating the world of Mortal Kombat, from authentic armor to wildly imaginative weapons and fantasy settings.

Mortal Kombat Legends: Scorpion’s Revengewill also be available on Movies Anywhere. Using the free Movies Anywhere app and website, consumers can access all their eligible movies by connecting their Movies Anywhere account with their participating digital retailer accounts.

DIGITAL DISTRIBUTION ELEMENTS

On April 12, 2020, Mortal Kombat Legends: Scorpion’s Revengewill be available to own in high definition and standard definition from select digital retailers including Amazon, the Apple TV app, FandangoNOW, PlayStation, Vudu, Xbox and others. On April 28, Mortal Kombat Legends: Scorpion’s Revengewill be made available digitally on Video On Demand services from cable and satellite providers, and on select gaming consoles.

ABOUT MOVIES ANYWHERE

Movies Anywhere is a digital movie platform that enables movie fans to discover, access, and watch their favorite digital movies in one place. Movies Anywhere brings together a library of nearly 7,500 digital movies from Sony Pictures, Twentieth Century Fox Film, The Walt Disney Studios (including Disney, Pixar, Marvel Studios and Lucasfilm), Universal Pictures (including DreamWorks and Illumination Entertainment) and Warner Bros., and will continue to expand the consumer experience as more content providers, digital retailers and platforms are added. By connecting participating digital retailers that include Amazon Prime Video,  the Apple TV app, FandangoNOW, Google Play, and Vudu, movie fans can now bring together their digital movie collections (whether purchased or redeemed) in one place and enjoy them from the comfort of their living rooms, and across multiple devices and platforms, including Amazon Fire devices; Android devices and Android TV; Apple TV, iPhone, iPad and iPod touch; Chromecast; Roku® devices and popular browsers. Movie fans can also redeem digital codes found in eligible Blu-ray and DVD disc packages from participating studios and enjoy them through Movies Anywhere. Movies Anywhere – your movies, together at last.

ABOUT DIGITAL 

Digital movies or TV episodes allow fans to watch a digital version of their movie or TV show anywhere, on their favorite devices. Digital movies or TV episodes are included with the purchase of specially marked Blu-ray discs. With digital, consumers are able to instantly stream and download movies and TV shows to TVs, computers, tablets and smartphones through retail services. For more information on compatible devices and services go to wb.com/digitalmoviefaq. Consult a digital retailer for details and requirements and for a list of digital-compatible devices.

BASICS

4K Blu-ray Languages:English, Spanish, French

4K Blu-ray Subtitles:English, Spanish, French

Blu-ray Languages: English, Spanish, French, German

Blu-ray Subtitles: English, Spanish, French

DVD Languages: English, Spanish, French, Portuguese

DVD Subtitles: English, Spanish, French, Portuguese

Running Time: 80 minutes

R for strong bloody violence throughout and some language.

About Warner Bros. Home Entertainment, Inc.: 

Warner Bros. Home Entertainment (WBHE) brings together Warner Bros. Entertainment’s home video, digital distribution and interactive entertainment businesses in order to maximize current and next-generation distribution scenarios. An industry leader since its inception, WBHE oversees the global distribution of content through packaged goods (Blu-ray Disc™ and DVD) and digital media in the form of electronic sell-through and video-on-demand via cable, satellite, online and mobile channels, and is a significant developer and publisher for console and online video game titles worldwide. WBHE distributes its product through third party retail partners and licensees.

About Warner Bros. Animation

Warner Bros. Animation (WBA) is one of the leading producers of animation in the entertainment industry, producing and developing projects for multiple platforms, both domestically and internationally. WBA’s current series include Animaniacs for Hulu, Green Eggs and Ham for Netflix, Aquaman: King of Atlantis, Gremlins: Secrets of the MogwaiJellystone, Little Ellen and Looney Tunes Cartoons for HBO Max, Harley Quinn and Young Justice: Outsiders for DC UNIVERSE, DC Super Hero Girls, Teen Titans Go!, ThunderCats Roar and Unikitty! for Cartoon Network, Bunnicula, Dorothy and the Wizard of Oz, New Looney Tunes, Scooby-Doo! and Guess Who?, The Tom and Jerry Show, Wacky Races and Yabba-Dabba Dinosaurs! for Boomerang, and Mike Tyson Mysteries for Adult Swim. WBA’s full-length theatrical film, Teen Titans GO! to the Movies, was released in summer 2018. As home to the iconic animated characters from the DC, Hanna-Barbera, MGM and Looney Tunes libraries, WBA also produces highly successful animated films — including the DC Universe Movies— for DVD, Blu-ray® and digital media. One of the most-honored animation studios in history, WBA has won six Academy Awards®, 35 Emmy® Awards, the George Foster Peabody Award, a BAFTA Children’s Award, an Environmental Media Award, a Parents’ Choice Award, the HUMANITAS Prize, two Prism Awards and 20 Annie Awards (honoring excellence in animation).

The Worst of Video Gaming in 2019

2019 has been an absolutely great year in the video game industry and it shows with some of the releases of Death Stranding, Mortal Kombat 11, Devil May Cry 5, Sekiro: Shadows Die Twice, Luigi’s Mansion 3, Apex Legends, and even the Goose Game. While those releases were great, the negative news that sprung through the industry has also been made to light and it has overshadowed the good gaming news. Just like last year,I will give my opinions on the worst of the video game industry in 2019.

WWE 2K20

Four years ago, I reviewed WWE 2K15 and that game was a disaster for the lack of content and modes and I thought at the time that this game was one of the worst WWE video games I have played. But 2K20 exceeded my expectations on how ridicilously bad it is. The game has been shipped with all of the glitch glory that was not properly patched no matter how many times they released patches. Also, the career mode has some of the worst dialouge you will ever see, but knowing WWE, I can bet that whoever wrote the game’s career mode also writes bad dialouge for the WWE Superstars on a weekly basis. There was a reason to why little information about the game was revealed up until the release date and the biggest reason why is the split between Yukes and 2K that happened midway through the development of the game. Also to note, many Superstars and Legends were removed including the 1998 version of Kane. This has gotten so bad that the hashtag #fixwwe2k20 was trending worldwide which is not a good look at all for 2K. With the current generation of consoles coming to an end within the next year, this game from the WWE 2K series will be remembered for all of the bad press it has gotten.

Everything With Anthem

This game was supposed to be BioWare’s attempt to erase everything about Mass Effect Andromeda, but that did not happen and after the release of the game, the problems came to light such as extremely loading times that can go for over five minutes, crashing on the PS$ version so bad that it bricked the consoles of many players. What is also noted is that BioWare announced that it was abandoning the post-launch content to address its issues due to the negative feedback of the game. With the sales being a disaster and the player count for multiplayer going downhill ever since the launch, it would safe to say that this game has been the biggest flop of 2019, but I am saving that for the best for last.

Mario Kart Tour

Playing Mario Kart on your mobile phone or tablet has been a dream for many people and Nintendo turned that into a harsh reality with this game. When it launched, you could not play with your friends and the CPU that you were racing against were made to make it seem like you are playing an online match. But that is not as worse as the paid microtransactions as the game is full of them from the start as you cannot enjoy the full game unless you take out your debit card and buy the microtransactions. Those include the parts, the cars, and leveling up characters and unlocking tracks. I think everyone should stick with Mario Kart 8 as you can experience everything without spending real world money.

NBA 2K20’s MyTEAM Advertisements

Only 2K can take something good and turn it bad and this advertisement of the MyTEAM mode explains it all. They did not learn from last year’s game with using real world money for lootboxes last year and they will continue to not learn at all. Not only did they showcase the monetization schemes right in our faces like thye slot machines, they showed “reactors” reacting to getting great results after they paid money to use that feature. What they were trying to tell us is that “if that person could win big, so could you! take a chance and you can be just like that guy” all throuought the ad and the dislike/like ratio should be a message that we are not falling for it. But we are not done with paid microtransactions just yet.

Gotta Catch em’ All (With Restrictions Applied)

For years, I (and millions of fans and players worldwide) wanted a full scale Pokemon video game on a console and this year when the announcements of Pokemon Sword and Pokemon Shield happened, I was very excited. That was until more information of the game came to light. The number of Pokemon has been reduced compared to the earlier games and there were so many restrictions added in Shield/Sword that I can list that would take up the entire article. The developers at GameFreak stated that the reason for this is due to them redoing the animations from scratch, but players found out that the animations from Sword/Shield were ported over from the 3DS Pokemon games. The fire of the negative feedback has not been put out yet and it will be a long time before it does.

No Sony at E3 2019

For the first time in E3 history, Sony decided that there will not be a presentation this year at the show. This has gained a mixed reception amogst the community as everyone had no clear idea on what their vision of the rest of the year into the new year would be. Of course, now Sony has their State of Play presentations similar to Nintendo Direct, but with the lack of news and due to the fact that XBOX Series X was announced at The Game Awards, Sony has to catch up next year and skipping another year of E3 is not an option.

Activision Blizzard Laying off 800 Employees

So what does Activision Blizzard do after they announced their quarter-earnings earlier this year? They lay off about 800 employees of their staff. How can this possibly happen days after they announced that they set a record net revenue of nearly $8 billion? That wass a terrible week and the conversaion of game unionization and executive pay followed this too. What made matters worse is that a few weeks later, they had a number of positions open for new potential employees which raised the question, why did this all happen in the first place?T

A Subscription Service for Fallout 76

The more bad news about Fallout 76 comes to light, the more my eyes will roll. After a disasterous launch just last year, Bethesda decided to launch a subscription service for Fallout 76 titled “Fallout 1st.” It will cost you either $12.99 a month, or $99.99 per year. After a bad launch, Bethesda wanted to monetize everyone for it and all that it features is allowing you to play Private Worlds with your friends, unlimited storage for crafting, recieving over 1500 atoms per month, and a survival tent. This all costs more than a streaming service and it is not even worth it.

EA Neglets Gambling Laws

I saved the absolute best for last and that is EA. Earlier this year, an investigation was launched in the UK and at the House of Commons committe hearing, Kerry Hopkins compared Lootboxes to things like chocolate as Kerry believed that “people liked surprises” in his statement. She also went aqnd said “We do think the way we’ve implemented these kinds of mechanics is quite ethical and quite fun. They aren’t gambling and we disagree that there’s evidence that shows they lead to gambling.” But the most notable thing that she also said is that they do not want lootboxes to be defined that way as she referred it to “suprise mechanics.” This was very laughable and it shows how tone-deaf EA is towards paid microtransactions as gamers do not want them regardless that it is optional. How can anyone go infront of a comittee to say this? Many countries have banned lootboxes and paid microtransactions and I hope that this comes to the United States very soon. YouTube personality YongYea broke this down in further detail in the video below.

Follow me on Instagram and Twitter @julianexcalibur for more content. Contact me at julian@alternativemindz.com

RetroMania Will Let the Fans Decide Who Will be the Next Roster Addition

If you were a fan of the classic arcade game Wrestle Fest, you will be excited to know that a spiritual successor is in development which is named RetroMania Wrestling and will be on its way to consoles very soon.

Last week on the official twitter page, RetroMania made a major announcement to the world that the next addition of the roster will be chosen by the fans. This has not been done on a wrestling video game before so the news is intriguing and interesting.

This will be done in a five-round, 32 wrestler tournemt where independent wrestlers from around the world will compete for a chance to be added as a playable character to the roster which also features Tommy Dreamer, The BWO, Zack Sabre Jr., The Road Warriors, and Johnny Retro (John Morrison). Another great aspect that the winning wrestler will also have it’s arena as a selectable arena in the game too. The wrestlers that are eligible must not have a contract with WWE, AEW, MLW, ROH, and NWA. The tournament will also have unique stipulations in each round as the time goes by. The final match will take place on January 26th, 2020. The gates are open as any independent wrestler from around the world can be eligible so let’s hope that we can see Killer Cross, Brian Cage, or even Joey Ryan.

Nominations begins on December 9th and you can do so by Email, or social media such as Facebook, Twitter, and Instagram.

Follow me on Instagram and Twitter @julianexcalibur for more content. Contact me at julian@alternativemindz.com.

From A Galaxy Far Far Away… Arcade1Up’s Star Wars At-Home Arcade is in stores

The Star Wars At-Home Arcade features a real feel flight yoke and control buttons, the artwork from the original arcade machine on the cabinet and the included riser. The just over 5’ tall machine (with included riser) comes with a light-up marquee, full-color 17” display and dual speakers to allow for endless hours of gaming! The Star Wars At-Home Arcade is easy to assemble and comes with a transparent deck protector.

The Star Wars At-Home Arcade features the original arcade versions of the classic games based on Star Wars: A New Hope, Star Wars: The Empire Strikes Back and Star Wars: Return of the Jedi. This new addition at the Arcade1Up line up is available at Walmart, GameStop and other major retailers across North America.

Links to retailers:

Walmart – https://www.walmart.com/ip/Star-Wars-Arcade-Machine-w-Riser-Arcade1UP/820543701

GameStop – https://www.gamestop.com/video-games/more-platforms/arcade/products/star-wars-arcade-cabinet-with-riser/11095878.html

Mario & Sonic at the Tokyo Olympics 2020: 6th Time is the Charm

We, here, at Alternative Mindz, would love to thank the team behind the making of Mario & Sonic for sending an advanced copy to review.

With that, I cannot tell you (the reader), how much of a blast my family and I have had playing Mario & Sonic!

Here’s a tiny synopsis of the story: Dr. Eggman and Bowser devised a plan to trap Mario and Sonic in an 8 bit video game system, which happens to be the Tokyo 1964 Olympics. Right here is where the story and main protagonists unfolds.

The above story plays out in Story Mode, while there’s Competition Mode where you just experience the games for themselves. Story Mode is 1 player (typical RPG fashion), while Competition Mode is just that, many players can go against each other using button only mode, motion only, or both together for some games. And, naturally, there are some 2 player only games like Fencing, Sumo Wrestling and Karate.

Where this game shines is in the physics of movement. As in the Skateboarding event, you’ll be surprised by how many tricks you can pull off. I found that using the motion controls for this event was very fluid and engaging. Also, traveling back in time to Tokyo Olympics 1964 in 8-bit brings a whole new nostalgia spin to modern competitive games. Definitely has an 80’s California Games old school vibe.

Another shining point is with how accurately detailed Tokyo is here. And, being a person that has been to Tokyo 3 times, this is a huge selling factor for me. It actually feels like your at major landmarks of Tokyo like Tokyo Station, Tokyo Tower, and other stadiums built specifically for the Olympics. There’s even a “Where’s Waldo” like game with trying to find Toad right in the middle of crowded Shibuya Crossing! It’s like going back to Tokyo and saving a 14 hour flight.

Where Mario & Sonic kind of falls is with the difficulty of some of the events. My 8 year old kept getting frustrated with the Wall Climb because of how you have to jump precisely on to the rocks. And, naturally, the smaller the rock, the higher the difficulty. The Discus event also has an extensive learning curve. You have to make sure you’re holding your controller at a specific angle while manipulating the buttons precisely to get it just right to throw the disc. We ended up fouling a lot more than we should’ve, which was really quite frustrating. Also, these events are crucial to move the story along so it was very daunting trying these over and over again. Don’t get me wrong, these events do get the competitive juices flowing because my family found ourselves taking turns to see who could succeed at a mission or not, but sometimes, the level of difficulty was too intense.

My family laughed, cried, cheered and jeered, but all in all, Mario & Sonic Tokyo Olympics 2020 is THE family competitive game of the year! And with this being the 6th installment in the Mario & Sonic series, this just feels like they got it right this time.

Available in North America: November 5, 2019

MSRP: $59.99 AGE: E10+

PUBG MOBILE Announces Partnership With AMC’s The Walking Dead

Hit Mobile Game to Feature Iconic Characters From Iconic Television Series

LOS ANGELES – September 30, 2019 – Tencent Games and PUBG Corporation announced with AMC today an exciting crossover collaboration between PUBG MOBILE and The Walking Dead. Beginning October 1 and into early 2020, players will have a chance to traverse the battlefield as familiar heroes or an iconic villain. Limited edition in-game items such as character skins, weapons and a vehicle are among those available including:

●     Daryl Dixon Skin

●     Rick Grimes Skin

●     Negan Skin

●     Michonne Skin

●     Daryl’s Motorcycle

●     Michonne’s Katana

●     Negan’s Bat, ‘Lucille’

With over 400 million downloads and 50 million daily users, PUBG MOBILE continues to remain among the top performing mobile games worldwide. Heading into its tenth season, which premieres Sunday, October 6 at 9/8c on AMC, The Walking Dead remains the highest-rated series on cable television.

View Trailer Here

Download Images Here

AMC’s The Walking Dead is the latest marquee brand to join a pedigree of top tier collaborations with PUBG MOBILE that has included successful tie-in campaigns with Resident Evil 2 and Godzilla: King of Monsters in 2019.

About “The Walking Dead”

Based on the comic book series written by Robert Kirkman and published by Image Comics, “The Walking Dead” tells the story of the months and years after a zombie apocalypse and follows a group of survivors who travel in search of a safe and secure home. The series is executive produced by chief content officer Scott M. Gimple, showrunner Angela Kang, Robert Kirkman, Gale Anne Hurd, Dave Alpert, Greg Nicotero, Joseph Incaprera and Denise Huth. The series stars Norman Reedus, Melissa McBride, Danai Gurira, Josh McDermitt, Christian Serratos, Jeffrey Dean Morgan, Ross Marquand, Khary Payton, Seth Gilliam, Avi Nash, Callan McAuliffe, Cooper Andrews, Eleanor Matsuura, Nadia Hilker, Cailey Fleming, Samantha Morton, Ryan Hurst, Cassady McClincy and Lauren Ridloff.

About AMC

AMC is home to some of the most popular and acclaimed programs on television. AMC was the first basic cable network to ever win the Emmy® Award for Outstanding Drama Series with “Mad Men” in 2008, which then went on to win the coveted award four years in a row, before “Breaking Bad” won it in 2013 and 2014. The network’s series “The Walking Dead” is the highest-rated series in cable history. AMC’s other current original drama series include “Better Call Saul,” “Fear the Walking Dead,” “The Terror,” “Into the Badlands,” “Humans,” “Preacher,” “The Son,” “McMafia,” “Lodge 49,” “The Little Drummer Girl,” “NOS4A2” and the forthcoming “Dispatches from Elsewhere” and “For Life” (wt). AMC also explores authentic worlds and discussion with original shows like “Talking Dead,” “AMC Visionaries” and “Ride with Norman Reedus.” AMC is owned and operated by AMC Networks Inc. and its sister networks include IFC, SundanceTV, BBC America and WE tv. AMC is available across all platforms, including on-air, online, on demand and mobile.

About PUBG MOBILE

PUBG MOBILE is based on PLAYERUNKNOWN’S BATTLEGROUNDS, the phenomenon that took the world of interactive entertainment by storm in 2017. Up to 100 players parachute onto a remote island to battle in a winner-takes-all showdown. Players must locate and scavenge their own weapons, vehicles and supplies, and defeat every player in a visually and tactically rich battleground that forces players into a shrinking play zone.

PUBG MOBILE is available to download for free on the App Store and Google Play

Yu-Gi-Oh! Legacy of the Duelist: Link Evolution for Nintendo Switch Review

Yu-Gi-Oh has come a very long way from when I first started playing the card game way back in June 2002. Back then, the rules were much simpler and the grind was easier and I had great memories playing the card game along with attending local tournaments. The first big change to Yu-Gi-Oh outside of the yearly forbidden/limited list was the introduction of Synchro Monsters back in 2008 and since then, more types of new types of monsters and summoning were introduced. It may seem bvery overwhelming at first, but it will be simple once you get around to the rules. This year, Yu-Gi-Oh finally comes to the Switch and I got my hands on a review copy of Legacy of the Duelist: Link Evolution and here are my thoughts of the game.

If you are familiar with the Playstation 4 port of the game, then you know how the mnechanics work. But this version of the game, has the Link Summoning rule that was introducted in the VRAINS series. In fact, this game’s campaign mode features the stories from the original series, GX, 5D’s, Zexal, ARC-V, and the current VRAINS series with over 9000 cards in the game. That is right, this game has the most cards out of any video game in the Yu-Gi-Oh series. You have the option to play whichever story you want so for instance, if you want to start with 5D’s, you can right away. You can do that, but I recommend to playthrough it in order for first time players. I say this because once you begin 5D’s, you will have to learn the Synchro Summon mechanic. Zexal has the XYZ Summon, ARC-V has Pendulum Summon, and VRAINS as I said before, has Link Summoning. Each of those along with Fusion and Ritual will have a learning curve for you to endure, but it is worth it when you customize your decks with the many options of cards. Speaking of the cards, many of them you will have to unlock by purchasing them in their shop (Not with real world money) in different booster packs.

Link Summoning and its monsters changed the gameplay of Yu-Gi-Oh forever as the field matters more than ever. Link Monsters have arrows on the edges of its cards and depending on what it points to, good or bad effects can happen so not only that you have to pay attention to where you place your cards, but where your opponent plays their cards as well. This feature I had the most time thinking about whenever I am about to Link Summon since I knew about the previous summoning mechanics from years ago. You also get most of the Link Monsters from the VRAINS campaign, but I have a feeling that there will be more DLC from the VRAINS campaign since the show is still ongoing.

This game also supports local and online multiplayer with ranked matches. I did not experience lagging or cheating during my online matches so that is a great thing. Another mode that caught my interest is the Battle Pack Mode and for that mode, you can use decks that are already built in your matches. But this will come with an in-game currency fee so it is totally up to you if you want to use this mode.

This game to me, celebrates the 20+ year anniversay of the Yu-Gi-Oh franchise and I recommend new and veteran players to pick this game up and play it. It is challenging, fun, and worth the wait especially since there has not been a full fledged Yu-Gi-Oh video game on a Nintendo console in almost 7 years. Yu-Gi-Oh has a special place in my teenage years and it still manages to find me being drawn back to the series. Legacy of the Duelist: Link Evolution is the treasurebox of all Yu-Gi-Oh video games and I appreciate the efforst that Konami has put in this massive game!

Follow me on Instagram and Twitter @julianexcalibur for more content. Contact me at julian@alternativemindz.com.

Yu-Gi-Oh! Legacy of the Duelist: Link Evolution Arrives on Nintendo Switch

Yu-Gi-Oh! Legacy of the Duelist: Link Evolution Out Now 

It’s Time to Duel in this Nintendo Switch Exclusive for $39.99

EL SEGUNDO, CALIF. – August 20, 2019 – Konami Digital Entertainment, Inc. today announced its newest title, Yu-Gi-Oh! Legacy of the Duelist: Link Evolution, is now available exclusively for Nintendo Switch™. The most comprehensive Yu-Gi-Oh! TRADING CARD GAME (TCG) in franchise history is available now in stores and through the Nintendo eShop at SRP $39.99.

Exclusive to the physical retail version of Yu-Gi-Oh! Legacy of the Duelist: Link Evolution, Duelists will unpack three brand-new Yu-Gi-Oh! TCG cards: the Link Monster, Progleo, along with the Cyberse Monster Micro Coderand the Spell Card Cynet Codec

Based on the official Yu-Gi-Oh! TCG, Yu-Gi-Oh! Legacy of the Duelist: Link Evolution allows Duelists to construct their own Decks from a selection of more than 9,000 cards, the most in any Yu-Gi-Oh! TCG video game. Creating a tailored experience for Duelists of all experience levels and those who are familiar with the six animated Yu-Gi-Oh! series, the game provides the opportunity to relive more than 20 years of Yu-Gi-Oh! history, in addition to tapping into some of the most memorable storylines from the shows.

Duelists can visit the Yu-Gi-Oh! Legacy of the Duelist: Link Evolution web page for full retail information: https://www.konami.com/yugioh/lotd_le/us/en/.

Additional key features in Yu-Gi-Oh! Legacy of the Duelist: Link Evolution include:

  • Challenge other players with local-play or Nintendo Online
  • The addition of Link Monster cards not only change the way seasoned Duelists play their cards, but where they play them
  • Take on the roles of the animated series villains with Reverse Duels
  • Compete in Battle Pack Sealed Pack and Draft play
  • Includes all previously released Yu-Gi-Oh! Legacy of the Duelist content

The Yu-Gi-Oh! series is based on the manga Yu-Gi-Oh! (by Kazuki Takahashi), which was serialized in SHUEISHA Inc.’s Weekly Shonen Jump magazine from 1996 and is now on the sixth iteration of the “Yu-Gi-Oh!” animated series (currently airing on TV Tokyo-affiliated channels). KONAMI released the first console game in 1998, and the series, including the trading card game, is still enjoyed by countless customers worldwide. KONAMI continues to develop and distribute a wide range of Yu-Gi-Oh! content to deliver the fun and excitement of the series to customers around the globe.

About Konami Group

Konami Group was established in 1973, starting as an amusement machine manufacturer for arcades. Over the years, the company has grown to include different business units across various markets. Currently, KONAMI HOLDINGS CORPORATION includes the Digital Entertainment, Amusement, Gaming & Systems, and Sports Businesses. The company went public on the Osaka Securities Exchange in 1984, the Tokyo Stock Exchange in 1988, and the London Stock Exchange in 1999. For more information, visit: www.konami.com/en.

About Konami Digital Entertainment

Konami Digital Entertainment, which is the core company of Konami Group, develops entertaining content for mobile, console and card games. The company is known for global franchises such as PES, Metal Gear, Silent Hill, Castlevania, and Contra, as well as the Yu-Gi-Oh! Trading Card Game series. www.konami.com/games/corporate/en/