The Hardest Spirit Battles in Super Smash Bros Ultimate

It has been one month since the release of Super Smash Bros. Ultimate and the game has met universally critical acclaim from many outlets as it is the best reviewed Smash Bros. game of all time. What is also featured in the game is the spirits that allows you to modify a character with different abilities and stats. To find these spirits, you would either have to find them at the World of Light adventure mode, or the Spirit Board in which you can acquire them much quickly. Of the spirit battles, there are very hard ones that will take more than one attempt to win and there are some that will most likely make you rage quit before you even hit the blast zone of the stage. Today, I will count down the hardest spirit battles in Super Smash Bros. Ultimate.


Golden Dash Mushroom
Origin: Mario Kart 64

Fighter: Mii Brawler

The only spirit battle on this list that is from the weekly events, only a small number of players acquired this spirit and based on the conditions of the battle listed, It is no walk in a park. The Mii Brawler is giant and can barely even be flinched or launched. It makes it worse that the speed is at maximum on this battle for the Mii Brawler and This is the only one on this list that I have not beaten at all.

The Boss
Origin: Metal Gear Solid 3: Snake Eater

Fighter: Zero Suit Samus

This battle mimics the final battle of Metal Gear Solid 3: Snake Eater as it is a timed and stamina battle against Zero Suit Samus equipped with the spirit of The Boss. As she would have said in the original game, it is time to prove yourself to see if you can take her title. The floor is also poisonous which means you will have to equip a support spirit that makes your fighter immune to poison. Other than that tip, Samus is very fast and uses mostly kicks and if you do not defeat her before the time runs out, then it is game over for you.

https://www.youtube.com/watch?v=kFFTDAi7R1I

Rayman
Origin: Rayman

Fighter: Sonic and Sukapon Assist Trophy

This battle is ridiculously annoying due to the fact that the Sukapon Assist Trophy is in the way for most of the fight. He could be knocked out, but you have to do it and he cannot be killed if he is knocked off or falls off the stage. This is also a stamina battle and Sukapon will deal the most damage with his attacks. Sonic’s attack power increases during the battle and he starts with more stamina HP than you do. Even turning the difficulty easy will not change the battle outcome since it takes very long to take down both of them.



Funky Kong

Origin: Donkey Kong Country

Fighters: Captain Falcon, Donkey Kong, Diddy Kong

Get ready for this battle because all three of the fighters will always try to head for the Bullet Bill items to use against you. If you do not equip a support spirit that allows items to get pulled towards you, Then you are out of luck. Even with that support spirit, this battle can end in less than a minute due to the spamming of the Bullet Bills and those things shoot like cannon balls. My best advice,



Shine Sprite

Origin: Super Mario Sunshine

Fighter: Rosalina and three Kirbys

Taking out the three Kirbys can be easy, but taking out Rosalina with the added effects of her Final Smash happening at any time will be a brutal task to endure. Not only the fact that her Final Smash could happen at any time, she can be invincible at any time during the fight as well which will give any player a headache since the three Kirbys will rapidly attack you while this is happening. I finally won the battle after my 20th try. What could make this battle a little less hard is if you grab and throw your opponents towards the Launch Star item while they are at 60% damage or more as it will launch them to the direction of the blast zone (depending on where did you set the item.

Pauline

Origin: Donkey Kong (Arcade)

Fighters: Peach, Giant DK, Mario

I have not encountered this spirit yet, but others have and even the most skilled players had a hard time trying to get this spirit. Your jump distance is heavily reduced so you will have to climb the ladders on this stage and what makes this worse is that you will have to KO Peach to get this spirit but she is on the farthest end of the stage. When Mario is summoned to the battle, he will already have the Hammer in use and when Giant Donkey Kong is summoned, he has a strength buff that can KO you within seconds. Also, whenever you try to target Peach for an attack in close range, she will avoid you. Best bet is to equip the shooting staff and shoot away as the battle begins but the distance is what could make you miss your shot.

Baby Bowser

Origin: Super Mario World 2: Yoshi’s Island

Fighters: Small Bowser and Giant Bowser

The floor is lava during this battle so it is best to equip a support spirit that prevents you from being damaged by lava. This is also a stamina battle and you have to battle both of the Bowsers one by one starting with the small one which is easy to KO. But then, the giant one comes into play and your stamina will not reset at all. The giant Bowser is very hard to flinch or to even get him off the stage and his attacks take up for most of the stage. Be prepared good when you encounter this spirit battle.

Dr. Wily

Origin: Mega Man 1

Fighters: Dr. Mario, 8 Metal Mega Man

This battle looks easy on paper, but when it begins, it will drain you fast. You first fight the metal Mega Man and they will spawn two at a time and 8 of the Mega Man fighters will deal damage from their blaster even at a distance. If you are lucky enough to fight Dr. Mario at the end, you will be satisfied. But to get to him, will be a grind so dodge quickly and use your shield wisely.

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Super Smash Bros. Ultimate Adds Five New Characters To It’s Roster

With only a few months away from the release of Super Smash Bros. Ultimate, we were treated with an array of news today thanks to the Smash Direct that was streamed earlier. Today, we learned that there will be new game modes and more gameplay changes to the game such as the return of Tournament Mode, Smashdown, Squad Strike, and an unannounced mode that is coming soon. We also learned that Final Smashes can now be charged and that there will be 103 stages in total and over 900 songs to listen to. This is exciting news for a Smash veteran like myself as this content is much bigger than any other Smash Bros. game. Now lets dive into the new characters that were announced today.

Simon Belmont

First appearence: Castlevania (1986)

Simon has been requested for a very long time (so as the other characters as well) and it is great to finally see a character from this series make their debut on Smash Bros Ultimate. He battles using his whip and his other weapons such as Axe, Holy Water, and Cross. He seems very versatile and his final smash is the grand cross.

Richter Belmont

First Appearance: Castlevania: Rondo of Blood/Dracula X (1993)

Richter also makes his first appearance and he will be the echo fighter to Simon. His moveset is similar to his with a few minor differences. Whichever is stronger of the two we will have to find out for ourselves.

Chrom

First Appearance: Fire Emblem Awakening (2013)

After only having a cameo in the last Smash Bros. game, Fans are now happy that Chrom is finally in the game. Fire Emblem characters are now stacked in the roster of this game and his introduction now has maxed out the most fighters in one series in the game. He is an echo fighter of Roy which i find odd. But then again, Marth already has an echo fighter so this does make sense in a way.

 

Dark Samus

First Appearance: Metroid Prime 2: Echos (2004)

Dark Samus appeared as an assist trophy in the last game so it is good to finally see her as an fighter. Her moves are based off of Samus including her final smash. Now that makes two Metroid series boss characters that playable in the game (Ridley being the first).

 

King K. Rool

First Appearance: Donkey Kong Country (1994)

I wanted to see this guy get a slot in Smash Bros. since Brawl and now he makes his first appearance. His moveset is based on the three Donkey Kong Country games that were on Super Nintendo and they did not hesitate to make that known. King K Rool has been requested since the second Smash Bros. game and he finally made the cut. I think that we can say that Sakurai has made the fans happy.

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