LEGO Worlds Review

Traveller’s Tales have used the LEGO license perfectly by building Lego Worlds as a rival to Minecraft. The game is loosely tied to some rules but has a nice structure in itself to keep the players interested. The premise has the player as a space traveller who gets bumped onto the world and has his ship broken. So, he rebuilds his ship and sets off in pursuit of new words. In the way, he finds out various devices which help in building, replicating and demolishing.


There is Discovery tool which is largely used throughout the game. Just point it to a new object, hit X when it gets highlighted and the item will be added in your vast library of parts and people. You can then deploy these parts and people whenever their need arises. Going on in the game you will also get the opportunity to build an entire world from the scratch. But before that, you will get introduced to and well versed with all the rules, options and controls of the game.


You get to do amazing things and go on adventures including fighting to save a queen or saving cavemen from the wrath of volcanoes. The most amazing thing is that everything that is part of the game world is made of LEGO. So, you have almost entire control and can copy, paint, build, destroy, almost anything you want.


You can do anything you want to. Create a mountain, replicate a castle, or dig out treasure. Sometimes you may get guided by the game, sometimes you will just want to get your hands dirty and create something amazing. But learning to use the tools and getting used to its not so intelligent input manipulation is hard. Your buildings may get fiddly in the beginning, put some time into and you become an expert.

The only flaw in the game is its issue of frame rate and the camera which gets upset in congested areas. It gets especially annoying when you are moving too fast and the game loads up the terrain slowly. In local co-op mode, the game gets really patchy and may feel like everything is just disconnected from each other. But with the gameplay being of a very relaxed nature, it never becomes much of a problem.

The game has a feel that it is the first towards a much greater game. Just some tweaks here and there and Traveller’s Tales might get something outstanding in line. Still, kids can get easily lost in its world for hours and the offline and co-op mode further complement those possibilities. This game is easily a 4 out 5 for its unique experience.

Follow me on twitter @julianexcalibur

Follow me on instagram @jaxocalibur 

Lego Games Event and Overview 

Laat week i was invited to cover a Lego Games event in New York City. The game demos that were being showcased was LEGO Worlds, LEGO Dimensions, and LEGO City: Undercover. 


The 20 minute demo presentation of LEGO City: Undercover showcased the updated version of the game as there were new features that has been added in along with an upscslaled resolution since it is running on current gen consoles (PS4, XBOX One) and i got a chance to try the game and the controls were much more smoother and satisfying this time and it is easy to play with children as well. 


LEGO Dimensions has brand new minatures for the game along with a brand new pack featuring The Goonies and Harry Poter which is releasing on May 9, 2017. Both if which will have their own levels and challenges and cutscenes as well. 


And finally, LEGO Worlds which was originally a STEAM early access game has finally arrived to consoles last week and i got a chance to try it for the first time. It is a very lot like Minecraft and with many updates that are coming along the way, it will be a huge success. I always thought that this is what a LEGO game needed to be where you can create anything you want at any time and now the vision has came to reality with this game. I have a review copy of the game which i will review this week as well. 


Follow me on twitter @julianexcalibur

Follow me on instagram @jaxocalibur