DARKSIDERS® II FOR Wii U™ CONFIRMED AS LAUNCH TITLE

DARKSIDERS® II FOR Wii U CONFIRMED AS LAUNCH TITLE

 Wii U Edition to Include Around Five Hours of Additional Content

AGOURA HILLS, Calif. September 13, 2012 – THQ Inc. (NASDAQ: THQI) today confirmed that its upcoming action adventure title Darksiders® II will be released for the Wii U™ system at launch and will include additional content.

The Wii U edition of Darksiders II will feature additional bonus-content not included with other formats. Included on the disc will be the first DLC expansion, Argul’s Tomb, as well as all pre-order bonuses from other editions, adding around five hours of playable content and new legendary weapons and armor.

Darksiders II on Wii U will take advantage of the unique Wii U™ GamePad, utilizing the touch screen to display map and objectives as well as giving quick access to abilities and Death’s inventory. The Wii U system’s gyro functionality will also be utilized to allow players to evade enemy attacks, manipulate objects in the world and steer their character during swimming and riding sequences.

Ryan Stefanelli, Producer of Darksiders II commented: “We are delighted that Wii U owners will be able to experience the vast world of Darksiders II at launch. The unique Wii U GamePad adds a whole world of possibility that we will be taking advantage of in this title.”

Darksiders II follows the exploits of DEATH, one of the four horsemen of the Apocalypse, in an action-packed tale that runs parallel to the events in the original Darksiders game. This epic journey propels DEATH through various light and dark realms as he tries to redeem his brother WAR, the horseman blamed for prematurely starting the Apocalypse in Darksiders.

Darksiders II is scheduled to be available for Wii U at the console’s launch. For more information visit www.Darksiders.com.

About Darksiders II

Awakened by the End of Days, Death, the most feared of the legendary Four Horsemen embarks on a quest to redeem his brother’s name. Become the terrifying force which everything fears but nothing can escape.

The original Darksiders®, released in January 2010, received critical acclaim including the Best Fantasy Game 2010 award from IGN. Darksiders followed the story of WAR, wrongly accused of starting the apocalypse, on a quest to reclaim lost honor and take revenge on those who wronged him.

About THQ

THQ Inc. (NASDAQ: THQI) is a leading worldwide developer and publisher of interactive entertainment software. The company develops its products for all popular game systems, personal computers and wireless devices. Headquartered in Los Angeles County, California, THQ sells product through its global network of offices located throughout North America, Europe and Asia Pacific. More information about THQ and its products may be found at www.thq.com. THQ, Darksiders and their respective logos are trademarks and/or registered trademarks of THQ Inc.

Nintendo trademarks and copyrights are properties of Nintendo.

All other trademarks are the property of their respective owners.

The statements contained in this press release that are not historical facts may be “forward-looking statements” within the meaning of the Private Securities Litigation Reform Act of 1995. These forward-looking statements are based on current expectations, estimates and projections about the business of THQ Inc. and its subsidiaries (collectively referred to as “THQ”), including, but not limited to, expectations and projections related to the Darksiders II video game and are based upon management’s current beliefs and certain assumptions made by management. Such forward-looking statements are subject to risks and uncertainties that could cause actual results to differ materially from those expressed or implied by such forward-looking statements, including, but not limited to, business, competitive, economic, legal, political and technological factors affecting our industry, operations, markets, products or pricing. Readers should carefully review the risk factors and the information that could materially affect THQ’s financial results, described in other documents that THQ files from time to time with the Securities and Exchange Commission, including its Annual Report on Form 10-K for the fiscal period ended March 31, 2012 and subsequent Quarterly Reports on Form 10-Q, and particularly the discussion of trends and risk factors set forth therein. Unless otherwise required by law, THQ disclaims any obligation to update its view on any such risks or uncertainties or to revise or publicly release the results of any revision to these forward-looking statements. Readers are cautioned not to place undue reliance on these forward-looking statements, which speak only as of the date of this press release.  

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Nintendo and i.TV join forces to create Nintendo TVii

Big news.

For most of us here at i.TV, Nintendo played a huge role in our lives growing up and continues to do so today. After spending countless, fun-filled hours with Mario and Luigi, Bowser and Samus, Kirby, Pit and Yoshi, Nintendo holds a special place in our hearts. It is probably the same for many of you who make up the i.TV family.
Nintendo and i.TV join forces to create Nintendo TiiV
With this as a backdrop, we are beyond excited to share some news with you. Nintendo and i.TV have teamed up to create a new product that both companies feel will fundamentally make watching television better. The new experience is called Nintendo TVii and will be available with Nintendo’s new entertainment system Wii U, when it goes on sale in November. Click here to learn more.

Now what does this mean for you? If you are planning on buying a Wii U, the answer is obvious. You’ll love Nintendo TVii! But beyond that, i.TV partnering with Nintendo marks a major milestone and the beginning of a series of announcements we know you’re going to love. More partnerships, more feature updates to our mobile apps, and a brand new product that we can’t wait to tell you about.

Thank you for downloading i.TV and most of all for using it.

Keep watching!

BEHIND THE SCENES OF THE HOLLYWOOD FX WORLD The Monster Make-Up Manual Book 2 Available Via Kickstarte

(Los Angeles, CA- September 13, 2012)  Horror make up Industry legend, Mike Spatola gave the world a rare opportunity to peek behind the FX Hollywood curtain when he put out The Monstrous Make-Up Manual Book 1. The first book was a hands on, photo rich manual that covered everything from simple paint and powder make up to latex appliances is now being followed by a sequel….. The Monstrous Make-Up Manual Book 2. This manual lets readers take the next steps with more on paint and powder makeups, through 3D out of the kit techniques, and goes all the way through to advanced prosthetics and Oscar winning technology.  The new book is available via kickstarter at http://www.kickstarter.com/projects/mikespatola/the-monstrous-make-up-manual-book-2.

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Spatola’s work spans three decades and includes work on films including: Terminator 2, Tales From The Crypt and Iron Man 3 and his first book is the most well reviewed book on how to do monster make up there is. Opportunities to purchase both books are included in the kickstarter campaign.

“Everyone from hobbyists to award winning artists has been asking me when book 2 was coming out,” explained Spatola. “Not putting out another book was simply not an option. Book 1 lays the ground work where Book 2 takes the reader to new levels of scope and technique. In addition, the first book was a complete solo project, where all techniques were presented by me, book 2 will also include several guest artists that are specialists in their fields- makeup artists, sculptors, mold makers and animatronics designers to contribute beyond what I could offer on my own.”

Check out the numerous testimonials about Book 1 http://hauntingconsultant.com/hauntingconsultant/testimonials.html
Like us on Facebook at http://www.facebook.com/Monstrousmakeupmanual
Want to learn more about The Monstrous Make Up Manual visit http://hauntingconsultant.com
Donate to Mike’s kickstarter at http://www.kickstarter.com/projects/mikespatola/the-monstrous-make-up-manual-book-2.

About Mike Spatola:

Aliens and monsters are a reoccurring theme in Mike Spatola’s career.   A 30 year veteran FX makeup artist, with multiple nominations for Best Makeup EMMY AWARDS and Cable ACE Awards. Mike’s worked on films including Terminator 2, Tales From The Crypt, and the upcoming Iron Man 3.

Frank Forte announces Goon Cartoons as a You Tube partner channel for original animated content

Sept. 13, 2012 (Los Angeles) Frank Forte announces the launch of You Tube partner channel Goon Cartoons original animation channel.  “I’m really excited to be part of the You Tube partner channnel family,” says Frank Forte, “we’ve got some really funny cartoon shorts that we’ve been working on and we can’t wait to show the world.”
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The Goon Cartoons channel will be home for such cartoons as The Cletus and Floyd Show, The Struggle, Chestaclese, Billy Boy: The Sick Little Fat Kid, as well as a launching point for a number of comedy shorts, new characters, experimental gag films and more.  Goon Cartoons will launch a new cartoon every Monday and subscribers to the channel will get notified before anyone else.

“We’ll be using traditional 2D on paper, Flash, After Effects, stop motion, claymation, cut paper, Super 8 and anything else we can get our hands on,” explains Forte, “we want to experiment with every medium.”

Some of the creators Goon Cartoons will be working with are Jim Smith (Ren and Stimpy, the Ripping Friends, Monsters Vs. Aliens), Gene McGuckin (Ren and Stimpy: Adult Party Cartoon, Foster’s Home for Imaginary Friends, the Mr. Men Show), and Elizabeth J. Musgrave (Farmhouse, Hell Comes To Hollywood).

“It’s great to get back to ol’ fashioned slap-stick comedy,” says animator Gene McGuckin,”making cartoons do things that people can’t do in real life (instead of trying to copy it).”

“We’re really fired up to be working with such amazing talent”, says Frank Forte, “as well as other animators, designers and storyboard artists from the Los Angeles animation community and all over the world.”

The Goon Cartoons channel can be seen at:http://www.youtube.com/gooncartoons
Goon Cartoons twitter feed:http://www.twitter.com/gooncartoons

ABOUT GOON CARTOONS
Goon Cartoons is a You Tube partner channel for original cartoons, short films, and experimental animation.

ABOUT FRANK FORTE:
Frank Forte is an accomplished designer, storyboard artist and comic book artist. He has worked in animation for feature films, TV and gaming. Frank’s credits include: Bob’s Burgers, Despicable Me 2, Allen Gregory, The Super Hero Squad Show, Hero 108, Marvel Heroes 4D, Lego Hero Factory, Lego Bionicle:The Legend Reborn, HI HI PUFFY AMI YUMI, The Mr. Men Show, Bionicle: The Legend Reborn (DVD-2009), Lego Clutch Powers 4D ride at Legoland and Lego Atlantis. He co-created The Cletus and Floyd Show with Gene McGuckin, a tribute to animation directors Tex Avery, Bob Clampett and Chuck Jones. Robert S. Rhine and Frank Forte created the pilot episode of Sickcom the Animated Series which was sold to Spike and Mike’s Sick and Twisted Festival Of Animation. Frank is also the publisher at Asylum Press, an indy graphic novel and comic book publisher. Since its inception in 1999, Frank has written, illustrated and published such comics as, Zombie Terrors, The Vampire Verses, Warlash, Fearless Dawn, Billy Boy, and The Cletus and Floyd Show.###

The Adventures of Retrobot Debuts on the App Store

Retrobot

The Adventures of Retrobot Debuts on the App Store

REGINA, Canada – Sept. 14, 2012 – Endeavor Bros and Monkube today announced the launch of The Adventures of Retrobot,  an intense tank shooter with epic boss battles featuring animated graphic novel style storytelling. Available now on the App Store for $0.99, The Adventures of Retrobot follows the story of a DIY robot built as a gaming buddy who’s out to save his maker from the evil robots who’ve taken over the world.  Go to  http://bit.ly/retrobot to check it out!
Throughout his adventure, Retrobot acquires new weapons and power-ups to fight off the never ending onslaught of robot overlords. Tactical use of shield and powerful EMP blasts are needed to complete the mission. The Adventures of Retrobot takes the player through numerous worlds, tackles challenging level bosses and tells a full comic book worth of story though animated story sequences. Having lived in a bubble of constant video-game playing and with no prior experience of the world outside, Retrobot and sidekick Toto’s journey is filled with slapstick humor that makes gaming logic and real world rules collide. More often than not, with a wink towards gaming’s biggest classics.

A game for everyone
In order to cater to both the occasional and experienced iOS gamers, The Adventures of Retrobot is geared with several gameplay modes. The Story Mode offers a balanced learning curve, varied enough to keep hardened players interested, without preventing occasional gamers from seeing the story through. Seeing the credits roll is just the beginning for experienced gamers. As a Challenge Mode, with one life, no retries and faster enemy spawning and a Boss Challenge await. In those game modes, the majority of the Game Center points are awarded. Completing one of these game modes – which is far from an easy feat – earns players a spot in the separate high score charts.

“The Adventures of Retrobot takes two of the greatest entertainment categories – comics and games – and fuses them together for a hugely addictive and fun experience,” said Adam Heat, Co-
screenshot Founder of Endeavor Bros. “We’ve spent countless hours bringing together what we believe could be a game changer in the mobile gaming space.”

Sven Van de Perre, Creative Director at Monkube remarks, “For us, game development has always been about finding a game genre that is under-used in today’s tidal wave of mobile games. And then trying to create a game that raises the bar. Ever since being hooked on Popcap’s tank shooter Heavy Weapon, I wanted to have a go at this. With The Adventures of Retrobot, we bring amazing frantic shooter action, while also adding like-able characters, great story telling and – which is up to the consumer to judge – some funny video game related humor.”

To go beyond the call of duty, Endeavor Bros and Monkube brought together an all-star support cast, including:

* Comic book publisher Ape Entertainment, developers of the massively popular Pocket God Comics featuring work from artist Carlos Valenti and Cut the Rope Comics apps.
* Maurits ‘Mo’ Goossens, part of Monkube’s in-house music team, composed the massive classical score that drives both game and story. As 1st violin and former conductor of the Brussels Philharmonic orchestra, he worked on several motion pictures scores, including Golden Globe-winning picture “The Aviator” (Martin Scorcese) and 2012 Oscar winner “The Artist” (Michel Hazanavicius).

About Endeavor Bros
Endeavor Bros is an Entertainment Media company based in Canada that develops and publishes games for mobile devices. Our central platform is the iPhone and all iOS related devices. We also support other mobile platforms such as Android, the 3DS and the PSP as well as online platforms such as the Xbox and PSN networks. For more information, please visitwww.EndeavorBros.com.

About Monkube
Monkube is a mobile game developer with offices in Belgium, Romania and Hong Kong. Founded by ex gaming journalists, Monkube intentionally steers clear of over-used game concepts, instead fusing its games with complete comic book stories and über polished gameplay. For more information, visit www.monkube.com.